But in Flatout 4 it's not just about ramming
and attacking people by crashing into them.
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It was explained that after Flatout 3 failed to win over critics and consumers alike,
the series went dormant for a while.
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The latest game is Flatout 4: Total Insanity,
and BigBen managed to release the title in Europe for Xbox One and PS4 on March 17th.
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Alexandre also chimed in to explain that those
working on the game were big fans of Flatout 2
and they were designing the newest game to hearken back to the first two Flatout titles.
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Alexandre and Susan also explain that the damage models for Flatout 4 will see vehicles losing
parts throughout the race, as well as seeing various aspects of the vehicles getting dented and dinged up along the way.
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For me another big part of Flatout that's important is the physics of the stuff in the world-
just the debris that's constantly flying around- and what's neat about Assault Mode is that it really shows that off when you have explosions going around and tires flying everywhere and stuff like that.