Destructor of waste SAMot-D/01.
In class, there is only one Destructor.
When to use virtual Destructors?
Throwing exceptions out of a Destructor.
That usually means the resource is acquired in the constructor(or
passed into the constructor) and released in the Destructor.
A Destructor does not accept any arguments as its only
work is to deallocate the memory of the object.
What if the Foo class allocated some memory on the heap in its constructor,
and deleted that memory in its Destructor.
The dramatic increases in waste for disposal led to the creation of the first incineration plants, or,
as there were called,"Destructors".
In an object-oriented environment, this is usually at the class level,
and the minimal unit tests include the constructors and Destructors.
Second, b goes out of scope,
so since it has automatic duration, its Destructor is called, and the memory is freed.
The dramatic increase in waste for disposal led to the creation of the first incineration plants, or,
as they were then called,“Destructors”.
What if you allocate some memory and use it until the very last line of code in your application(for example,
a global object's Destructor)?
The QMutexLocker class automatically locks the mutex in its constructor and
unlocks it when the Destructor is invoked, at the end of the function.
If you need to explicitly declare either the Destructor, copy constructor or copy assignment operator yourself,
you probably need to explicitly declare all three of them.
All of them can be acquired in the constructor, and released in the Destructor, so you're guaranteed that all resources you acquire
will get freed again.
On the other hand, the Destructor of derived class is called first
and then the base class it means that a Destructor is executed in reverse order of constructor.
After executing the body of the Destructor and destroying any automatic objects allocated within the body,
a Destructor for class X calls the Destructors for X's direct[…] members[n3126. pdf 12.4 §6].
As long as this is documented, so that change don't introduce real memory leaks,
and as long as there is no C++ Destructor or C cleanup function involved in the picture.
The main purpose of a constructor is to allocate memory to the objects when they are created whereas,
the main purpose of a Destructor is to deallocate memory of the object when it is destroyed.