kojima in A Sentence

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    Previous articleHideo Kojima, his future is with Sony.

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    Kojima asked her what was going on.

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    Kojima announced it himself.

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    Kojima productions- The name speaks for itself.

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    (Since I know it was not Kojima).

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    Unfortunately Kojima did not say how the conversation ended.

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    Kojima Productions Ghost of Tsushima from Sucker Punch Marvel.

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    Kojima's new work is also interesting for another reason.

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    Hideo Kojima ended up leaving Konami a few weeks later.

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    Hideo Kojima has set two records, but they aren't connected to Death Stranding.

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    Well, as of now, Kojima hopes to make movies out of his studio Kojima Productions.

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    Meanwhile, Hideo Kojima told his story about some themes of the game and his personal projects.

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    After all, Kojima was the producer of the game, not the director, and the director is still with Konami.

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    Kojima has been open about not completely understanding his own game since its gameplay and world view are something new.

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    As far as games go, Kojima Productions"is planning to work on multiple game projects, one of which would be a'big' game".

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    We all know the Metal Gear series, designed by Hideo Kojima and absolute protagonist of the entire videogame universe in the last twenty years.

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    Death Stranding had a major presence at Tokyo Game Show 2019, where Kojima appeared on stage multiple times to demonstrate various aspects of the game.

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    The challenge of Hideo Kojima is won, but perhaps not as his fans would have expected, and this could prove to be a great fortune.

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    The last time we reported on Hideo Kojima talking about making movies, it was about him rejecting Hollywood offers and integrating film into his games.

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    How does one make a video review for Death Stranding, a game with like 900 trailers- many of which the game's director, Hideo Kojima, edited himself?

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    From the very first presentation trailer, it was clear that Kojima wanted to build an opera in stark contrast with the"triple A" productions we are used to.

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    At the same time though, Kojima's message is crystal clear and shareable, as well as well represented by this small virtual universe, which is completely permeated by it.

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    Kojima compared the main“tools” in action games- punching, shooting and kicking- to sticks, and that in Death Stranding, he wants people to communicate through the game equivalent of ropes.

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    From the very first trailer for the presentation of Death Stranding, it was clear that Kojima wanted to build a work in net contrastor with the"triple A" productions we are used to.

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    To whip the whole and smooth out even the situations that can be haughty or even pretentious, Kojima inserts some of his canonical flashes of eccentricity, or absurdity, only apparently out of place.

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    Hideo Kojima understood that, for his new one Death Stranding he managed to attract around him not only a cast of Hollywood blockbuster actors, but even an Oscar-winning director like Guillermo Del Toro.

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    Opening my own independent studio- said Kojima- will be a challenge and I am thrilled to be able to embark on this trip with PlayStation, with whom I have continued to work in recent years.

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    For years, Hideo Kojima has had the idea to create a game where death is permanent and to be able to play again the game must be purchased once again, for a fair and reasonable price.

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    Kojima compared the genre to how his earlier game Metal Gear- now considered as a stealth game- was called an action game during its release because the stealth genre was not considered to exist at the time.

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    Kojima compared the genre to how his earlier game Metal Gear- now considered to be a stealth game- was called an action game during its release because the stealth genre was not considered to exist at the time.

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