Iribe:"It will be sold separately.".
Iribe:"Independent projects are some of the best.
Iribe:"We're gonna move really quickly.
Iribe:"We're a team with a single mission: virtual reality.
Iribe:"Here at E3,
we're really focused on talking about gaming.
Iribe:"We're really focused on the PC right now- and
mobile.
Iribe:"We hope it gets as big as virtual reality.
Iribe:"We're really big believers in optical tracking,
in camera sensors.
Iribe:"Get them out to developers as quick as we can.
Iribe:"We do not have a camera sensor on the front.
Iribe:"[The Oculus Touch showcased at the event]
is the final design.
Iribe:"They run as a largely autonomous group inside of Oculus.
The first call between Zuckerberg and Iribe lasted 10 minutes.
Iribe:"Having multiple companies in VR is very good for the industry.
Iribe:"It has a gyro[scope]
built-in, as well as the constellation tracking system.
Iribe:"I'm really proud of the fit
and finish and feel of[the consumer version].
Iribe:"We do support multiple sensors,
there's something we didn't tell you[in the launch event].
Iribe:"If we bundled it in the Rift,
at launch there would be very little content.
CEO Brendan Iribe:"I can carry around the Gear VR,
and I can go everywhere with it.
Iribe:"The biggest thing with the Rift is
that we pulled all of the weight off of the end of the headset.
Iribe:"We want to see the magic that you get on the console
and PC by these great big companies, and by independents.
Iribe:"Constellation tracking[the Rift's method of tracking head movement]
will allow for a bigger room area, so you will be able to move around.
Iribe: I haven't ever had Crescent Bay fog up on me-
and I have had other VR headsets fog, so it's naturally less foggy.".